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They were taller, with a distinct yellow logo on the left side of the label. If you ever played an EA game on the Mega Drive/Genesis, like a Madden title or FIFA International Soccer, you’ll have immediately noticed how their cartridges differed from the regular SEGA ones. In a sea of similar-looking first-person adventures bearing better visuals and bolder plotlines, like 1991’s Eye of the Beholder, it’s a forgettable minnow.Įlectronic Arts - EA - had a somewhat testy relationship with SEGA 30-odd years ago. The writing attempts to keep things light-hearted but fails to land any notable funnies and the whole point of the game, to steal as much as you can from the city of Mercon, simply never feels compelling. And like Rings of Power, it’s really not very good. You can also make Keef jump up and down, if you like, and folk will laugh at him. Like Rings of Power it sticks to a fantasy aesthetic, but is a lot easier to get along with using a mouse to navigate a cursor from action commands - “look”, “talk”, “buy” and so on - to directional movements following North, South, East and West.
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The studio’s first as Naughty Dog, as prior games had released under the JAM Software name, was Keef the Thief, a graphic adventure for Apple IIGS, Amiga and MS-DOS released in 1989. Rings of Power was Naughty Dog’s second game published by Electronic Arts.